A Study of Age Rating Criteria for Outdoor Augmented Reality Game
نویسندگان
چکیده
منابع مشابه
Annotation in outdoor augmented reality
Annotation, the process of adding extra virtual information to an object, is one of the most common uses for augmented reality. Although annotation is widely used in augmented reality, there is no general agreed-upon definition of what precisely constitutes an annotation in this context. In this paper, we propose a taxonomy of annotation, describing what constitutes an annotation and outlining ...
متن کاملHybrid Tracking for Outdoor Augmented Reality Applications
puter-generated virtual scenes to enhance (or augment) the actual scene viewed by the user with additional information. AR systems are used in the medical, entertainment, and military fields, as well as in engineering design. They enrich human perception and facilitate the understanding of complex 3D scenarios. AR applications require tracking systems with high accuracy, low latency, and low ji...
متن کاملScalable Techniques for Collaborative Outdoor Augmented Reality
Research on mobile augmented reality (AR) so far concentrated on building and deploying prototypes and investigating technical and user interface aspects. To create plausible application scenarios other concerns also need to be addressed. In particular, the size of the physical world made accessible by mobile AR raises new challenges in terms of scalability: the system will among others need a ...
متن کاملOrientation Tracking for Outdoor Augmented Reality Registration
The biggest single obstacle to building effective augmented reality (AR) systems is the lack of accurate wide-area sensors for tracking the locations and orientations of objects in an environment. Active (sensor-emitter) tracking technologies require powered-device installation, limiting their use to prepared areas that are relatively free of natural or man-made interference sources. Vision-bas...
متن کاملAdaptive information design for outdoor augmented reality.
Augmented Reality focuses on the enrichment of the user's natural field of view by consistent integration of text, symbols and interactive three-dimensional objects in real time. Placing virtual objects directly into the user's view in a natural context empowers highly dynamic applications. On the other hand, this necessitates deliberate choice of information design and density, in particular f...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Journal of Digital Convergence
سال: 2016
ISSN: 1738-1916
DOI: 10.14400/jdc.2016.14.10.439